The team was very inspired with the current theme and since
the iCash Management System 9 version was released for the first time, the team
has decided to have a special third version of it.
Honestly,
we have decided to have this type as the version A and then will be further
applied in version B but it may be new to some users so we have the standard
versions A and B and a separate version for a Clash of Clans themed and termed
iCMS. Just a disclaimer, the team do not own any of the images related to Clash
of Clans that are found in this blog and on the file(s). This is not connected
to the game.
MAIN FEATURES:
We will no longer discuss the common features of iCMS 9.C0C. To know more about these common features, visit the iCMS (A) or iCMS (B). Now, we will be discussing the main features of iCMS 9.C0C version C that makes it special and different from the other versions.
Clash of Clans Images
and ‘Language’
The
theme for iCMS 9.C0C-C is still the same however; there were images of the
Clash of Clans characters that surround the whole system and covering the gray
areas and some spaces in the system. These images may interrupt the select
ability of the cells near the picture. Just a tip click on the nearest
selectable cell and use arrow keys to navigate to the cell unselect able
because of the picture.
The
‘language’ of the system was modified. In iCMS 9.C0C-C, you will be called as
Chief as if you were a village head and you are keeping your treasures (gold
and gems) for the plan for the Village.
Here is
the list of the changes from version A/B to version C.
iCMS
9.C0C-A/-B
|
iCMS
9.C0C-C
|
UNRESTRICTED CASH TRANSACTIONS
|
GOLD TRANSACTIONS
|
Cash (General)
|
Gold
|
Earnings (General)
|
Gems
|
In Cash (Receipts)
|
From Mines
|
In Cash (Payments)
|
From Storage
|
Weekly/ Monthly Result
|
Clash Week/Clash Month R.
|
Date
|
Clash Dates
|
Unrestricted Receipts
|
Fresh Gold
|
Unrestricted Payments
|
Shop Payment and Upgrades
|
Food
|
Troop’s Food
|
Average
|
Clash Average
|
Unrestricted Inflow (outflow)
|
Gold Gained (Used Up)
|
UR Balance
|
Gold Remaining
|
Savings Percentage
|
% Increase (Decrease)
|
OTHER CASH TRANSACTIONS
|
OTHER GOLD TRANSACTIONS
|
Cash Receipts and Allocation
|
Plans and Other Gold Gained
|
Cash Payments
|
Other Plans and Upgrades
|
Fund (Fund Expense)
|
Plan (Plan Expense)
|
CASH COUNT AND COMPARISON
|
GOLD COUNT AND COMPARISON
|
Denomination
|
Gold Denomination
|
Difference
|
Stolen/Gained
|
Actual Cash
|
Actual Gold Stored
|
COMPUTATIONS , SUMMARY, AND RESULTS
|
STORAGE BALANCES, SUMMARY, AND RAID REPORTS
|
Cash Flow
|
Gold Flow
|
Statement of Financial Position
|
Village’s Storage Status
|
Assets
|
Stored Treasures
|
Net Assets
|
Net Treasures
|
Other Cash Transactions Summary
|
Other Gold Transactions Summary
|
Unrestricted Cash Inflow
|
Unrestricted Gold Production
|
Unrestricted Cash Outflow
|
Unrestricted Gold Consumption
|
Number Adjustments
Aside from name changes,
numbers also adjust for the theme. Numbers does not have any decimal places
even in the percentages. There would be
no comma (,) when the number reaches 1000 and above.
The Villager
The villager in the game is
also here. She is giving some information about the system.
Convinced to download the file? Click here.
Convinced to download the file? Click here.